Taicu handling: stone shackle → platform → stone slab

Treat Taicu mechanics as a fixed sequence. When the stone shackle appears, solve it cleanly before you step onto the platform; when the platform is stable, handle the stone slab. Skipping steps usually creates the wipe condition.

After a failure, do not change five things. Change one step in the sequence and re-test so you learn what actually fixed it.

  • If the sequence breaks, disengage and reset instead of improvising mid-mechanic.

Dufu: pressure sharing, inner-world window, and add control

Before pulling Dufu, assign three owners: one calls the pressure-sharing rotation, one calls inner-world entry and exit, and one holds control for the add wave. The damage group commits only after those calls are clear.

If an inner-world call is missed or adds reach the damage group, disengage before the next pressure cycle, restore sustain, and repeat the same assignments instead of trying to recover with extra damage.

  • Call the inner-world window out loud and commit together.
  • If control slips, disengage before you spend your whole sustain pool.

Latest CN update review

As of 2026-08-01, resolve Taicu as stone shackle, platform, then stone slab; for Dufu, rotate pressure-sharing, call inner-world entries, and assign one player to add control.

  • For Taicu, keep the order clean: stone shackle first, then platform, then stone slab; if the order breaks, reset instead of improvising.
  • Before pulling Dufu, assign the pressure-sharing rotation, the inner-world entry and exit calls, and one add controller; if a call is missed or adds reach the damage group, disengage before the next pressure cycle and reset the assignments.